Learning

Metaverse and What It Means For Higher Education

The metaverse is a virtual world in which users, represented by an avatar, can shop, socialise, take part in leisure activities – and learn. Its development has become a priority for many tech companies, including Facebook (which recently changed its company name to Meta) and Microsoft.

In a recent video presentation, Facebook CEO Mark Zuckerberg outlined the ways in which the metaverse would supposedly revolutionise life. Education was a key focus. Learning would become an immersive experience. By donning glasses or a headset, students could virtually “teleport” to any place or time. They could bring any object – a planet, a human organ, a car engine – to them to learn about it.

Read full article at The Conversation

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